PRESS AND MEDIA
Runaway Mage, single-player VR experience designed to help those who suffer from anxiety and mental illness with a focus is on exploration, immersion, and relaxation.
Play with your companion animal, create wonderous home grown gardens, and build your own virtual sanctuary.
The target audience of Runaway Mage is mainly those suffering from anxiety, depression, PTSD, and high stress levels. However, the market can also extend to those who want to build a virtual sanctuary in their own home. With Runaway Mage reducing stress whist continuing to be classified as a mainstream game (therefore avoiding negative stigma), it has appeal for casual gamers as well as consumers wanting to maintain their self care regimes. It also is designed for players of any age, from those proficient with virtual reality to those who have never used VR before.
Key Features
Grow your own plants
Take care of your Omen companion
Create custom gardens
Developer | Misfit VR
Release Date | 2023
Platforms | Oculus Quest 2
Website | https://www.misfitmed.com/runaway-mage
Price (Alpha) | $8.99 AUD
Company story
Xan Townsend, the Director at Misfit VR , is a 3D and VR Artist and Academic mainly specialising in stylised environmental modelling and design. After being awarded the Screen Queensland Game Development and Marketing Investment Program for Runaway Mage, they established Misfit VR and aimed at creating a project that would help many Australian developers enter the Games Industry. Misfit VR is currently based in rural Queensland.
Runaway Mage was funded through the Screen Queensland Game Development and Marketing Investment Program.
Based in Brisbane, Australia, Screen Queensland is the state government-owned screen agency that invests in production, talent development programs and screen culture festivals to grow a successful screen industry throughout Queensland.
The agency supports locally produced films, series and games, and secures international and interstate production and post-production for the state.
Devlogs
Logo and Icons
Credits
Xander Townsend | Director & Artist
Benjamin Drury | Developer
David Belcher | Developer
Jazna Rossi | Producer
Visitor Vision | Development & Consultation
Daniel Sumpton | Writer & Communications
Jack May | Intern
Alexander Clark | Tech Artist
Brea Pringle | Audio
Emily Hamlet | Writer
June Dunning | Music