June 2020 Devlog
Thank you for everyone's patience with the Runaway Mage project. As you can imagine, COVID-19 has had quite a significant impact on the project’s progression and we really appreciate your continued support through development. As I'm sure you have been waiting for, I can officially announce we have the Runaway Mage Demo build.
Demo Release:
With the Runaway Mage demo releasing on, June 30th 2020, we are looking for people who would be interested in playtesting the demo remotely. The build is for the Oculus Quest and will involve testing the demo whilst screen-sharing POV. You will also be required to answer questions from devs and complete a survey. If this is something you would be interested in please send an email to misfitvr.dev@gmail.com or use the contact tab with the subject line 'Runaway Mage - Demo Playtest'.
Companion Animal:
The Omen now has the capacity to make its own decisions and we are really working on making the Omen feel like a living, breathing creature. We have a fully implemented fetch mechanic as well as an eat and a pet, and the omen is really starting to come to life.
Project Scope:
Currently the Runaway Mage will have the Demo build and will also release an Alpha in August. We are working hard to make sure we have access to funds to continue developing the project past this but currently the Demo and Alpha will be our only releases.
Runaway Mage Discord:
We now have an official Runaway Mage discord where all updates and releases will be posted. You also have the chance to chat and ask developers and artists questions. Please Join our community to stay up to date.
Thank you again for all your continued support.